

But if you enjoy longer, more methodical fights with huge damage openings coming occasionally from either side, then you will probably find hundreds of hours of enjoyment from this game. If you prefer games where the enemies drop in a few hits, or where you feel like an anime god at all times, then this isn't the game for you. Small details like this make the game challenging for beginners, but extremely fun to master. And speaking of which, while at times the monsters may seem unfair, each one has a pattern or telegraph to their attacks, such as Rathian taking 2 steps before her backflip attack, or Brachydios biting his arms quickly before jumping into the air. This isn't to say that any other style of play is worse, every style serves its own purpose and a main weapon is very dependent on how you want to fight the monsters. Personally I main Valor style Greatsword with brimstone slash, and while some may find the weapon too slow, Valor makes you much more mobile and every hit feels extremely powerful. Every weapon, style, hunter art and monster is completely fleshed out and interesting.

The amount of variety is almost overwhelming while still being understandable at the same time.
